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1. Caldari Ships, as a whole - in Ships and Modules [original thread]
Originally by: Omara Otawan Hope that helps, now go and kill some rifters! Will do! Thanks for the help! There shall be blood!
- by Papa EarthDance - at 2011.01.15 04:02:00
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2. Caldari Ships, as a whole - in Ships and Modules [original thread]
Originally by: Omara Otawan Edited by: Omara Otawan on 12/01/2011 20:01:46 Originally by: NoLimit Soldier Every merlin I ever fought if I was losing I would just turn and burn and disengage. The ones I would be losing to didn...
- by Papa EarthDance - at 2011.01.14 15:42:00
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3. Capsuller Ships: Crew, maintenance, and more questions! - in EVE Fiction [original thread]
Excellent replies! It makes much more sense now, appreciate the responses!
- by Papa EarthDance - at 2011.01.14 03:48:00
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4. Capsuller Ships: Crew, maintenance, and more questions! - in EVE Fiction [original thread]
Originally by: Jovan Geldon The simplest way to describe a capsuleer would be as a replacement for the command/bridge staff that would normally be in charge of a spaceship. The improved abilities of a PC ship over a normally-crewed one cou...
- by Papa EarthDance - at 2011.01.14 00:56:00
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5. Capsuller Ships: Crew, maintenance, and more questions! - in EVE Fiction [original thread]
Originally by: Alexeph Stoekai Originally by: Papa EarthDance For instance, you cannot rig a ship without the skills True, but you can fly a ship that someone else rigged. Very informative, thank you. Anyone else have any an...
- by Papa EarthDance - at 2011.01.13 22:39:00
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6. Capsuller Ships: Crew, maintenance, and more questions! - in EVE Fiction [original thread]
Hey all, I'm not completely read on the back story of EVE. I love the chronicles and stories, as well as the technology articles. Very good stuff, and surprisingly scientifically sound. I do have some questions, though, before I start writing s...
- by Papa EarthDance - at 2011.01.13 16:54:00
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7. Ship Decals & Paint Jobs - in Player Features and Ideas Discussion [original thread]
Edited by: Papa EarthDance on 12/01/2011 22:53:25 DISCLAIMER: This is not about player made skins, please read in entirety before commenting. o7 When you cruise around trade hubs, places like Rens or Jita, you see alot of ships. ALOT of ...
- by Papa EarthDance - at 2011.01.12 22:51:00
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8. Test server client (windows xp) not working - in Test Server Feedback [original thread]
Wow, this issue has been going on and off since November? Crazysauce... In any case, I am experiencing this issue. I am using; Windows 7 3 gig ram 1.6 ghz processor(I know, teh suck!) Radeon 3200 I'm in the process off completely repatching and ...
- by Papa EarthDance - at 2011.01.11 15:56:00
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9. Which race for an AF piloting PVP alt? Low SP requirement. - in Ships and Modules [original thread]
I have no experience with Caldari or Gallente AFs, just Minnie and Amarr. Since, you already know Amarr, guess I'll tell you to go with Matari! The Jag is a fantastic ship; can get over 3000 shields with high resists and still mount Tackle and AB...
- by Papa EarthDance - at 2011.01.11 15:34:00
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10. New T2 Battleships, and T2 battlecruisers - in Player Features and Ideas Discussion [original thread]
I think we should focus on getting tech I battleships working in PvP before going on to tech II. After all, how many BSs do you see in a day of PvP? Your idea suggests no ways to fix BSs and, in fact, complicates the matter. Have you ever seen a...
- by Papa EarthDance - at 2010.12.30 17:39:00
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11. Swap Bonuses on Jaguar and Wolf - in Player Features and Ideas Discussion [original thread]
Dear CCP, Why did you design the Jaguar to use artillery with such a small Powergrid? Conversely, why give the Wolf such a massive PG if it's intended to use Autocannons? I mean, I enjoy the grid and mounting 400mm plates, but I can't help but wo...
- by Papa EarthDance - at 2010.12.22 08:43:00
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12. Aviators for non-Matari Pilots - in Test Server Feedback [original thread]
Exactly why was one of the most distinguishing items, along with facial tattoos, given to all the races? I mean, those old fashioned Aviator sunglasses are really a defining feature of Matari pilots. How would Amarr feel if all the sudden Minmatar...
- by Papa EarthDance - at 2010.12.21 09:29:00
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13. Carbon Character Creation: lost background options - in Test Server Feedback [original thread]
Originally by: Captain Matty I agree, the 'death bunny is my favorate ever! I also use the Guristas Flag as my desktop background... Flags... Baller dude =P I have the golden Gurista logo on mine hehe
- by Papa EarthDance - at 2010.12.21 02:47:00
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14. Carbon Character Creation: lost background options - in Test Server Feedback [original thread]
Hey all, Overall, I really like the new character creator. Well designed and intuitive, if a little glitchy at this point, but overall really well done. My only complaint is the loss of the Gurista Death Bunny background! I love the death bunny!...
- by Papa EarthDance - at 2010.12.20 23:08:00
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15. Incompatible Build - in Issues, Workarounds & Localization [original thread]
Edited by: Papa EarthDance on 16/12/2010 12:02:25 Heh, we posted at the same time with same issue. Glad to see I'm not the only time-traveling compy! I think they accidentally put the live server up using test server patch info, which is why ...
- by Papa EarthDance - at 2010.12.16 12:01:00
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16. Incompatible Version: 214371 - in Issues, Workarounds & Localization [original thread]
Hey all, After downtime, I tried logging in and get an error when trying. It says I'm using an incompatible version, but it never asked me to install a patch. It also says my version is 214371 which I don't think is possible considering live is v...
- by Papa EarthDance - at 2010.12.16 11:57:00
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17. [Discuss]Lets try and fix player bounties. - in Player Features and Ideas Discussion [original thread]
Edited by: Papa EarthDance on 14/12/2010 22:08:57 The only problem I see is that we still could not attack bounties in high sec. While kill rights transfer is cool, perhaps there is another way. In addition to above mentioned system, how abou...
- by Papa EarthDance - at 2010.12.14 22:06:00
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18. Rockets still need some balance, awesome graphs inside! - in Player Features and Ideas Discussion [original thread]
Edited by: Papa EarthDance on 14/12/2010 11:48:42 Originally by: Secondtryatthis So uh, whens the last time you got into a fight with a rocket vengeance in game? Go to sisi, fit up your wolf, and try it against some of the 200mm plated...
- by Papa EarthDance - at 2010.12.14 11:48:00
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19. Rockets still need some balance, awesome graphs inside! - in Player Features and Ideas Discussion [original thread]
Edited by: Papa EarthDance on 14/12/2010 08:21:56 Test #3 - Interceptor Here is a generic Interceptor engagement. Let's assume an Inty is coming in for the kill against you. The combined velocity between you is 3500 m/s and the angle of co...
- by Papa EarthDance - at 2010.12.14 08:17:00
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20. Rockets still need some balance, awesome graphs inside! - in Player Features and Ideas Discussion [original thread]
Hey all, Playing with the new pyfa fitting tool for eve ships(AWESOME program and very accurate, read about here ), I decided to do some comparison between the newly buffed rockets and traditional turrets to see if they compare, in any way, shap...
- by Papa EarthDance - at 2010.12.14 08:15:00
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